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- on mouseUp
- puppetSound(0)
- set the cursor of sprite 7 to 4
- go(marker(0) + 2)
- set the movieRate of sprite 7 to 1
- if the castNum of sprite 7 = the number of cast "ecouple" then
- set the castNum of sprite 7 to the number of cast "scouple"
- updateStage()
- set the movieRate of sprite 7 to 1
- else
- set the castNum of sprite 7 to the castNum of sprite 7 + 1
- updateStage()
- set the movieRate of sprite 7 to 1
- end if
- set the cursor of sprite 7 to [50, 51]
- end
-